Monday, December 14, 2015

Low poly solar system



So this is what I've been working on since... whatever the last project was ( i cant remember ) and i'm sooooooo happy with how it came out. all of it was made in illustrator, and it was a long, painstaking process that was made easier thanks to dubstep, but that's besides the point. if you have trouble reading the minuscule text, its all just some sciency mumbo jumbo that goes with to the planet its under cause its a solar system.

Tuesday, November 3, 2015

Anatomy Of Type

Anatomy of type project, what else is there to say, like... typography, that's all it is.

Wednesday, October 21, 2015

BHS logo (finished copy)

Finally, after much tweaking and getting frustrated with the face, my variation of the BHS logo is complete! And you can see how far hes come from by comparing him to the BHS logo unfinished copy. (and i need to make more logos, cause this was fun :) )

Wednesday, September 16, 2015

Haunted Houses ( in September!!! )


Ok, so this one is actually my work.

first design  based project in the new school year graphics class, and all i can say is SO MUCH GRASS

Typography Rules



Ok... first of all, this isn't my work, so i do not take any credit for it (moving on)

This piece demonstrates good typography practice in two ways. ONE: its careful with the reverse type, it uses a white, simple font on a dark grey background, making it easy to read. TWO: Highlights, with the word psychotic, it darkens the PSYC and IC, making the white letters (which happen to spell out hot) stand out and catch the readers eye. and that is why this piece demonstrates good typography principles.

Tuesday, September 1, 2015

Reflection


So... New school year, new Graphical  opportunities, yay.  

Now i have to do this reflection thing first day of school, so here goes nothing...
looking back at last year i would have to say my absolute favorite piece i created had to be the Oblivion Dub magazine cover. it was a fun  project overall and looking back at it, had to be the one that i actually took TIME on and really wanted to bring out my best work yet. the project was closer to the end of the year so i had a lot more technical know how and a firmer grasp on design concepts and ideals. 

My strongest peice on the other hand had to be the Pops by the Sea contest entry. Even though i didn't win (sadly...) I felt like as a designer of basic thing-ama-jigers, this was my best yet because of its overall design, concept, and execution.

The assignment i struggled with had to be the Seoul city project, even though it was fun, i rushed through the building and more or less robbed myself of a better executed final project.

As a designer, i would like to improve my overall composition and work on my PATIENCE. last year i pretty much rushed through everything, wanting to be done before everyone else for no good reason, therefore not allowing me to put my best work forward.

So yes... i have reflected, huzzah for me.